Welcome to the official website of GoldenEye: 00 Heaven
A next generation Goldeneye PC modification


This is the home for GoldenEye: 00 Heaven ; The newest fanmade recreation to be undertaken in the name of art for the 1997 Rare game, Goldeneye007 from the n64 console. We are making a FREE downloadable total conversion modification. Crysis is required to play this promising creation.

Stay tuned, bookmark it, and bare with what will likely be a long road to a polished full experience, but we believe well worth the wait to see those famous and loved GoldenEye characters shooting up your PC screens once again!. This time looking outstandingly modern and enhanced ; Powered by Crytek!.

 
Media Release #1 PDF Print E-mail
Written by Wake   
Sunday, 27 January 2008 09:45
Welcome to GE:00 Heaven media release #1! As promised we are here to show you the progress we have been focusing on with our strengthening team into the new year period. Listed below are our fruits of that labour we can and enjoy to show& you before things really heat up when mod teams gain that elusive SDK!

weaponspic

PP7-Silenced Remote Mine    

propspic

Padlock Remote Mine
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The above 3D assets are done by Jonathan, and are considered WIP, they have not yet been tweaked to place optomized in-game

musicrevpic
Dam
Facility

The above revisioned music are done by MTM0201, lead composer and are considered WIP.

musicclassicpic
Dam
Facility

The above are done by Wake, the project manager and are WIP displays of the classic form of music that will go with ge00_classic maps and form nice nostalgia. [Accreditation to Michael "rocko" Fraley for many samples used and tweaked to suit our vision]

soundfxpic 
Dam Caged Door
Cycling Weapon
Glass Shatter pp7
Gun out
Ricochet1
Ricochet2
Roller Door
Weapon Drop
Alarm
Caged Door
[Right click above clips --> Save As]


The above SFX are the WIP work of Iain Hetherington, and are an almost complete collection of the DAM level SFX list!
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Other things lately include :
- some moves to make a better website/forum environment
- continue to grow the team
- In-game asset experimentation [pre-SDK trials]
- Design document work

http://goldeneye00heaven.com/recruit
 for a list of immediate roles we are on the lookout to fill! Interest and talent is always welcome at GE:00, give it a go :)

Regards,
GE:00 Team

Last Updated ( Monday, 28 January 2008 00:55 )
 
GE:00 Kicks off Print E-mail
Written by Wake   
Monday, 16 July 2007 07:55

First things to do for this project is get the word out there to all mod support websites. The first is moddb.com and then on to the various Crysis and popular mod sites. Im starting this now, if you want to help me out canvasing all these outlets i may have missed, you can verify which ones ive got a profile on in the Links page

The first mission outline has been compiled for early interested people to look over. It is kindling so far, there is no media as yet. The team is beggining to be compiled over the next few months, until then and we get underway on some assets, look ::here to satisfy your curiosity::

 
GE:00 Goes Joomla! Print E-mail
Written by Wake   
Monday, 07 January 2008 04:55

The port of data and updating of it from the tempsite, over to the joomla CMS has been a touch rocky and took about 15 days on and off.. Dont tease, it's because I'm new to doing things in such a front-end/back-end way with databases. My style has always been CSS and html in dreamweaver then upload Laughing Im getting the hang of it, and things seem further in order now, I also understand the benefits but as with everything the claim that something is "simple" is always professed by those who are life coders and such, so of course implementing Joomla sites will seem easy to them.

The decision to go with joomla is because I can update on the fly and also have a massive collection of cool modules to slowly implement and then we can achieve several website "phases" in co-ordination with the facelift of template to gradually something more professional and what I have in mind (also the forums)

I hope you guys like it, very soon im going to find a module to have a login protocol connected to the forum. So you indeed register to the forum on the site itself, and can participate in member only site polls etc.

Last Updated ( Tuesday, 22 January 2008 14:49 )